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MRR journey

50 posts in this category.

MRR journey

Toggl Has Grown Revenue for 18 Straight Years. Its Profit Just Fell 57%.

Toggl OU's audited revenue ran EUR 14.99M (2022) to EUR 18.03M (2025) while net profit fell from EUR 3.25M to EUR 1.39M. The Estonian filings show why that profit drop is an accounting artefact, why all of 2025's growth came from a line that is not the app, and why the three aggregators on page one are out by up to 17x.

10 min read18
MRR journey

Mullvad Has Not Raised Its Price Since 2009. Revenue Grew 7.7x Anyway.

Mullvad VPN AB's audited turnover ran SEK 40.7M (2020) to SEK 314.8M (2024), a 7.7x rise on a price that has not moved since 2009. The Swedish filings also show why page-one aggregators are out by a factor of eight, and what happened after the company removed recurring subscriptions in June 2022.

10 min read31
MRR journey

Valve's 336 Staff Did Not Make $50 Million Each. The Real Number Is a Quarter of That.

Games on Steam grossed roughly $5.5B (2017), ~$15.4B (2024), ~$17B to ~$20B (2025) and $11.1B in H1 2026 alone. Valve's own revenue was $4B+ from Steam (2025), ~$5B (2023) and ~$2.21B (2021). A source-typed ledger separating storefront volume from what Valve keeps, why the viral $50 million per employee figure is wrong by roughly four times, and what 79 people running Steam actually tells operators.

11 min read68
MRR journey

Epic Systems Makes $5.7 Billion a Year on Zero Outside Capital. The Rule Is Printed on the Walls.

Epic Systems' revenue ran $1.2B (2012), $3.3B (2020), $4.6B (2022), $4.9B (2023) and $5.7B (2024), roughly 14 percent compound growth for twelve years on $70,000 of founding capital and no outside investment. A source-typed ledger, how an EHR vendor with 42 percent share reaches $5.7B, the one customer it has ever lost, and the three things that make the story less repeatable than it reads.

10 min read77